/* battlebutton.cpp -- BattleButton class implementation; BattleButton is a class derived from Gtk::Button, it is the "battle/halt" button in the arena tab
 * battlebutton.cpp is part of Robodrome
 *
 * Copyright (c) 2009 Alex French
 * Robodrome is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * Robodrome is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#include "battlebutton.h"

BattleButton::BattleButton(BaseObjectType* cobject, const Glib::RefPtr<Gnome::Glade::Xml>& refXml) :
	Gtk::Button(cobject), m_refXml(refXml)
{
	m_active = false;
}

BattleButton::~BattleButton()
{
}

void BattleButton::on_clicked(void)
{
	if (m_active ^= true) { // toggle state and pick appopriate behavior
		this->set_label("Halt");
	} else {
		this->set_label("Battle");
	}
}
